Description
Age of Empires II is a real-time strategy game that focuses on building towns, gathering resources, and creating armies to defeat opponents. Players conquer rival towns and empires as they advance one of 13 civilizations through four "Ages": the Dark Age, the Feudal Age, the Castle Age (being the High Middle Ages), and the Imperial Age, reminiscent of the Renaissance—a 1000-year timeframe. Advancing to a new Age unlocks new units, structures, and technologies, but players must first build certain buildings from their current age and then pay a sum of resources (typically food and gold).
Civilian units, called "villagers", are used to gather resources; they are either male or female—gender does not affect their abilities. Resources can be used to train units, construct buildings, and research technologies, among other things; for example, players can research better armour for infantry units. The game offers four types of resources: food, wood, gold, and stone. Food is obtained by hunting animals, gathering berries, harvesting livestock, farming, and shore fishing and fishing from boats. Wood is gathered by chopping down trees. Gold is obtained from either gold mines, trade or collecting relics in a monastery, and stone is collected from stone mines. Villagers require checkpoints, typically depository buildings (town center, mining camp, mill, and lumber yard), where they can store gathered resources.
Each civilization can purchase upgrades that increase the rate of gathering these resources. Players can construct a marketplace for trade; players can trade wood, stone, and food for gold, and use gold to buy other resources. Market prices fluctuate with every transaction. Furthermore, markets and docks can also generate gold by using trading carts or cogs which are used to visit foreign markets and ports; once they return to the player's market/dock, gold is added to the stockpile. The amount of gold a trade unit earns on each trip is related to the distance it had to travel to a foreign market; more gold is earned on longer trips. It is possible to trade with enemies' markets or docks, but the player's trading units may be attacked or destroyed by enemy units in the process. Players do not need to keep trading manually, as once they select the port or market the trading units infinitely continue to trade.
There are five campaigns in The Age of Kings, containing historically based scenarios such as Genghis Khan's invasion of Eurasia, Barbarossa's Crusade, or Saladin's defence of the Holy Land. In the Joan of Arc and William Wallace campaigns, the player can control a unit based on its namesake; in others, players take orders from guiding spirits representative of the army's commander.
Additional game modes are available to the player in The Age of Kings. One mode, random map, generates a map from one of several randomly chosen map generating scripts, with players starting in the Dark Age with a Town Center, three villagers (or more depending on civilization), and a scout unit. The game can be won through military conquest, by constructing a special building known as a Wonder and keeping it standing for a certain amount of time, or by obtaining control of all relics on the map for a set amount of time. Deathmatch mode allows players to begin with large amounts of resources, creating a focus on military dominance, while in the regicide mode each player is given a king unit, winning by killing all of the other monarchs.
System Requirements
OS: Windows 95/98
CPU: 166 MHz or 450 MHz
GPU: 2 MB of VRAM DirectX 6.1 compatible
RAM: 32 MB or 64 MB
Hard disk: 600 MB
Screenshots
Repack Notes
- Age of Empires 2 Patch v2.0a
- AOE2 Expansion Patch v1.0c + UserPatch v1.5 (sort of - no widescreen after NoCD - congrats "UserPatch" for half-finished job)
Repack v2 changelog:
- Repack is completely redone with proper UserPatch v1.5 as well as new repack name, so it's highly recommended that you uninstall the previous repack if you have it
- Widescreen support for the original AoE II (change the resolution while in-game)
- Port forwarding support for the original AoE II
- Added some missing registry keys
Repack v3 changelog:
- Added Redbook CD music for the main game & the expansion
m agnet:?xt=urn:btih:8c0412fcf794c5b9f992a1974c4497454471be2e
SHA256
Age_of_Empires_II_Repack_v3.rar - B963F3A465270BAF9260A9002F487A759C94BC56E3B08B07691E05844B9F7D55
Age_of_Empires_II_Repack_v3.rar - B963F3A465270BAF9260A9002F487A759C94BC56E3B08B07691E05844B9F7D55
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.