Description
Garrett, discovered on the streets as a beggar, is taken in and trained by the secretive organization known as the Keepers. However, Garrett's plans for his training is different than that of his masters and so Garrett soon parts company. Surfacing as a master thief, Garrett must enter forbidden places and appropriate the treasures of the rich and the powerful. Of course this line of work is offensive to many people including the rich nobles, the town guard and the religious order of the Hammerites. If Garrett can keep his head while he relieves these forces of their valuable trinkets, he should be able to do quite well....
Thief: The Dark Project is a first person game focused on stealth. It is set in a metropolis called "the City", a medieval fantasy world with some elements from the industrial revolution era of technology. Garrett's main skills are in using the shadows to avoid being seen (the level of visibility indicated by a "light gem") and to avoid being heard (different surfaces make different noises). Guards can be alerted by either, and remaining hidden is ever important. Entering combat against armed opponents is not recommended, though some enemies (notably the various undead) can be taken on directly or avoided. It is also possible to silently sneak on guards, incapacitate them with the blackjack, steal their keys, and move their bodies.
At Garrett's disposal is a wide range of equipment, including lockpicks, a blackjack, a sword, flash bombs, holy water, explosive mines, and a bow which fires normal arrows in addition to water, fire, moss, rope, and noisemaker arrows. Each type of arrows has a unique purpose: water extinguishes torches, moss covers the ground to soften the sounds of footsteps, ropes can be used to climb in certain spots or cross chasms, etc.
The levels in the game are fairly open, and most of the time there are several paths and ways to accomplish the objective. Certain objects can be interacted with, moved from place to place, or destroyed. The game has three difficulty levels distinguished by the amount of goals needed to fulfill. Lower difficulty levels may allow the player to skip some of the harder areas due to the lack of a mission objective leading there. On higher difficulties, additional requirements (such as completely non-lethal way of finishing a stage) may be added. Loot gained from Garrett's thieving can be used to purchase additional equipment for the mission ahead.
System Requirements
OS: Windows 95, 98
CPU: Intel Pentium 166 MHz or Intel Pentium 266 MHz
RAM: 32 MB or 64 MB
Hard disk: 1 GB
GPU: SVGA video card, 1 MB of VRAM, DirectX 6 compatible or SVGA video card and a 3D accelerator card, 4 MB of VRAM
Screenshots
Repack Notes
- This repack includes the original version of Thief and Thief Gold edition
Thief: Gold includes extra missions, bug fixes, and some other enhancements, but makes controversial changes to existing missions that tone down supernatural themes and otherwise alter the perception of characters.
- Game(s) patched with TFix v1.27 (full installation with the additional mods)
The game(s) by default run in DirectX 9 mode, you can find additional shortcuts inside start menu group folder for the safemode (DX6) or the enhanced mode
- Enhanced sounds
- EAX support (hopefully, if not, browse to gamedir and run the OALInst.exe file)
Download (1.55GB)
https://ouo .io/0cAWpg (remove the space before .io)
SHA256
Thief_-_The_Dark_Project_Repack.rar - 0BCC4834F246247B68C28E5AFA3AE30ECBE52EAEC9AB91AA1660AB646F15572E
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.