1995

Worms

Description

Worms is a turn-based strategy game. It features up to 4 teams of 4 worms, aiming to destroy the others on a generated terrain. Each worm has 100 hitpoints and dies when his hit points fall to 0. Upon death, a worm explodes, causing damage to everyone around.

Gameplay is turn-based. Each turn, the player can control one specific worm from his team. The worm can crawl left and right or jump. However, there is a time limit to make a move; also, if the worm falls from a great height, it loses health and the turn ends immediately; and if a worm falls into water or offscreen, it dies. Each turn, a worm can also make a single attack: the player can aim up and down, choose a weapon and then fire it. After attacking, the turn ends.

There are a lot of weapons available – the standard ones as bazookas (which are affected by the (random) wind settings and gravity) and grenades. The others include a Fire Punch, dynamite, airstrikes, and utilities such as ropes and girders. …

Earthworm Jim

Description

A crow is chasing a worm named Jim, while in outer space Psy-Crow is chasing a renegade ship. The ship’s captain has stolen an ultra-high-tech-indestructible-super-space-cyber-suit and Queen Slug-for-a-Butt has ordered Psy-Crow to get it, since it can make her more beautiful than Princess-What’s-Her-Name. Psy-Crow blasts the captain and the suit falls to Planet Earth.

Back on Earth, Jim wonders if he is finally safe when an ultra-high-tech-indestructible-super-space-cyber-suit lands on him. Luckily Jim rests in the neck ring of the suit. The space particles then begin interacting with Jim, causing a light-speed evolution. Jim soon realizes he is in control of the suit.

Jim overhears the Queen’s plans for the suit and decides to meet this Princess…

Earthworm Jim is a 2D side-scrolling platformer with action elements where the player takes control of Jim, a worm wearing a spacesuit. Jim can shoot enemies with his gun or use his body (the spacesuit’s “head”) in a variety of ways to overcome obstacles, such as whipping it at enemies, grappling hooks to swing from them, or making it spin very fast like a rotor to hover for a short time. …

X-COM – Terror from the Deep

Description

X-COM: Terror from the Deep is the follow-up to the resource management and tactical combat game X-COM: Enemy Unknown.

It has been 40 years since X-COM last defeated the aliens. Now, in the year of 2040, aliens begin to appear on the Earth again. This time the threat to humanity is coming from the depths of oceans.

The game is almost identical to the original X-COM game. The user interface, weapons, and aliens are all the same. The only difference is the adaptation of the aliens and weapons (e.g. new hand-to-hand weapons) to the ocean environment. The game features both undersea and on-land missions, and is significantly harder than its predecessor. …

Fury3

Description

Terrans have won the war for the Coalition, but at a terrible price. It has unleashed the powers of the Bions, warriors bred for battle and victory. After the war ended, Bions started their own war against Humanity… And humanity managed to win again, but Earth was decimated in the process. We thought we had destroyed all the Bions, but apparently we are wrong. A few Bions have survived… and they are rebuilding on the planet named Fury… As a councillor in Council of Peace, the premier peacekeeping force, you will take the advanced fighter and repel the Bion invasion, and eventually destroy the Bion threat once and for all.

Fury³ is basically a Windows adaptation of Terminal Velocity where you pilot a super fighter and kill bazillion targets from first person (default) or third-person viewpoints. The action is fast and furious, with plenty of air and ground threats plus structures to shoot. However, the player has to regulate where to shoot because a certain number of points are deducted for each shot greenery. shrub or tree. …

Full Throttle

Description

Future technology paved way to the creation of hovercrafts, which began to gradually replace motorized vehicles. Ben is the leader of the Polecats, one of the toughest biker gangs on the road. One day he drives over and damages a hovercraft limousine which belongs to Malcolm Corley, owner of Corley Motors, the last domestic motorcycle manufacturer. Later, Ben is having a bit of good clean fun at the Kick Stand Bar when Corley drops by for a bit of reminiscing. This leads to a meeting with Corley Motors’ vice president Adrian Ripburger, who has his own sinister plans concerning the company, the Polecats, and the future of motorized vehicles. Ben refuses to co-operate and must now face the consequences and do everything in his power to bring Ripburger to justice.

Full Throttle is a third-person puzzle-solving adventure game. The graphics are cartoon-style, similarly to LucasArts’ previous adventure games Day of the Tentacle and Sam & Max Hit The Road. The game features a revamped interface: instead of choosing a command verb or an action icon and then interacting with an object, the player can now simply point at it, and the available action icons will appear automatically. These include the standard “use”, “examine”, and “speak” actions, but also a separate foot icon for kicking. …

Heroes of Might & Magic – A Strategic Quest

Description

Heroes of Might and Magic is a turn-based strategy game in which the player takes on the role of one of four different heroes: the warlock, sorceress, barbarian, or knight. As the hero the player must build up his or her castle by adding different buildings to earn different units to strengthen the hero’s army with. Units include dragons, cyclopes, phoenixes, paladins, and many more fantasy creatures. Buildings and units cost money and resources. Buildings can also be upgraded to unlock new unit types.

Another aspect of the game is exploring the world and discovering treasures, spells, mines to gather resources, nomad camps, magic lamps, ultimate artifacts, and more. The game uses a top down map in which the player can move his heroes a number of spaces each turn. Whenever the player encounters an enemy hero or castle a battle is shown in a close-up view.

During battles all the player’s units are shown as stacks. The player can move these stacks around on a hexagonal grid. Different units have different movement and attack capabilities requiring different strategies to use and overcome. …

Witchaven

Description

Grondoval, a knight from the land of Stazhia, has been just chosen to travel to the forbidding Island of Char. An evil witch named Illwhyrin has cast a curse of never-ending darkness on Stazhia, and built her lair, the Witchaven, on the island, sacrificing the few foolish humans who dare venture there. The witch’s present goal is to remove a magical barrier known as the Veil, which serves as a portal to the world of demons. Should she succeed, unspeakable evil shall arrive and consume the world. Grondoval must defeat Illwhyrin’s demonic minions, reach the core of Witchaven, and defeat her.

Based on 3D Realms’ Build engine, Witchaven is a first-person fantasy slasher akin to Heretic, with the addition of a simple role-playing experience and level system: the player accumulates experience from killing monsters and acquiring items, so as to become more powerful (with seven experience levels altogether). The weapons include knives, swords, bows, morning stars, battle axes, throwing axes, and halberds. Spells such as Scare, Night Vision, Fly, Fireball, and Nuke, are available via scrolls found during exploration, although the more powerful spells require that the player character has attained a certain experience level (for example, Nuke, which disintegrates opponents, requires the hero to be level five to cast). Scattered around the levels are potions which grant the protagonist such boons as healing, invisibility and strength. …

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