2005

The Matrix – Path of Neo

Description

The Matrix: Path of Neo is the second video game developed by Shiny Entertainment based on the Matrix trilogy. This time you get to play as Neo himself, starting from the day agents came to take him from his office, through the race against the clock with the machines digging towards Zion, to the final battle against Agent Smith.

Like in the movies you’ll start out as the untrained Thomas Anderson, and with the training and events of the movie your skills grow, enabling you to do complicated combos and take down upgraded agents.

Although the game follows the events of the trilogy, there are some missions that come as an in-depth look of events only spoken briefly in the films. …

UEFA Champions League 2004-2005

Description

After many years under Eidos/Silicon Dreams ownership and development, EA releases the official Champions League game for the 2004/2005 season.

The last rehash of the engine debuted on FIFA 2003, it draws most of it’s gameplay elements from the 2005 edition, but with some changes to gameplay such as a slightly more aggressive AI on attack (reducing the need to constantly push players forward using the Off The Ball controls, still present), new refereeing aspects such as some deliberate errors (as in occasional bad offside calls or throw-ins, not cheating the player through mistakes), advantage rule and handballs and a new set piece system, which replaces the much criticized “targeting” and “push and shove” featured in 2005. This system is much less rigid and less formulaic, as a directional arrow and powerbars define how balls are crossed and there are four player movement setups, thus making each corner and indirect free kicks different. For direct free kicks, players have the option to take driven or curved shots or drop a pass to a nearby player to explore a gap in the defense. All options are available at all times, instead of being determined by the distance to goal. Many of these changes were later adapted into the new FIFA 06 engine, and it was also chosen as the match engine for subsequent Bright Future’s FIFA Manager. …

Myst V – End of Ages

Description

Myst V: End of Ages is the final wrap-up of the successful Myst saga. It begins several years after the events of Uru, To D’ni, and Path of the Shell. This final chapter starts in the Age of K’veer, where Atrus, the creator of the linking books, lived in both Myst and Riven.

Players of previous Myst games learned of the D’ni, the people whose world died due to wrong-doings and neglect. Meet again an older and discouraged Yeesha, the daughter of Atrus and Catherine, who implores you to reconstruct a powerful tablet comprised of 4 parts. Explore beautiful Ages to find the pieces that will make the whole, solving puzzles which require logic and deduction. Once the tablet is reconstructed, it will be up to you to make the right choice .. Revive the D’ni world .. or destroy it. Three distinct endings can occur depending upon your final decision. …

Pariah

Description

Pariah is a first-person shooter game for PC that was released in 2005. The game is set in a dystopian future where a viral outbreak has devastated the world, and players take on the role of Jack Mason, a lone mercenary who is hired to escort a doctor to a research facility.

The game features a single-player campaign mode as well as multiplayer modes that allow players to compete against each other in a variety of game types. In the single-player campaign, players must navigate through various levels, battling both human enemies and mutated creatures, using a variety of weapons and gadgets.

The game’s graphics and sound design are notable for their high quality, with detailed environments and realistic sound effects that enhance the immersive experience. The game’s weapons also feature a unique “secondary fire” mode, which adds an extra layer of strategy to combat. …

NASCAR SimRacing

Description

Instead of porting the console versions, NASCAR SimRacing was independently developed with a focus on more realism. EA revamped the entire NASCAR physics engine, introducing a much requested “drivable oversteer” feature that allows the player to drive out of oversteering situations. A full career mode is finally included for the NASCAR Craftsman Truck Series, Busch Series, and NEXTEL Cup Series, all with fully compliant rulesets. Graphics and sound were also updated to feature full support for advanced vertex and pixel shading and 3D spatial sound support.

This version features 23 tracks and multiplayer support for up to 43 players in the same race. …

AREA-51 (2005)

Description

Area 51, the urban legend, is a U.S. military-controlled base in the Nevada desert, apparently containing a secret aircraft testing facility. It is also famed as the subject of many UFO conspiracy theories. Area-51, the game, is a first-person shooter (FPS) set in this particular base, now infested with rampant aliens and a mutagenic virus that changes your character. As Ethan Cole, Special Forces, specialist in the HAZMAT (hazardous materials) Division, you have to discover what’s going on inside the base and blast the menace to save the world. Your character races against time: the same virus that is mutating the facility personnel into monsters is also in his organism, slowly transforming him into an inhuman creature under the control of the alien masterminds.

The hero has access to more than ten types of human and alien weapons to fight the creatures. They are designed by Stan Winston Studios, monster creator for such films as Aliens, Jurassic Park and Predator. The weapons can be used in melee combat as well, and it’s possible to switch to an alternate firing mode, in some cases with the downside that it consumes more ammo. Ethan can also use a scanner to investigate items of interest, documents, alien artifacts and residue. The information contributes to the backstory and is stored in the scanner’s databank. …

The Movies

Description

Have you ever wanted to try running your own movies studio?

The Movies gives you that opportunity by putting you in the shoes of an aspiring movie mogul starting in 1920s Hollywood. Hire directors and actors for your films, ensuring they get enough acting/directing practice to ensure they’ll give their best performances. Be careful not to stress them too much though or next thing you’ll know, they’ll be drowning their sorrows with alcohol (or food). Don’t forget to recruit builders, janitors, film crew, scientists, scriptwriters and personal assistants too, they’re also just as important to ensuring the success of your studio.

Once you’ve hired the actors, directors and ancillary staff you require to make movies, you’ll also need to construct places for them to work and relax. A majority of your studio lot will be occupied by sets of one of five genres (Action, Sci-Fi, Horror, Romance and Comedy) which you can research and then build to be used for filming your movies. While your scriptwriters are making the final touches to that 5-star film script, you can get your directors and actors to practice their roles on the set. …

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