Action

Grand Theft Auto (GTA)

Description

In Grand Theft Auto, the player takes the role of a small-time criminal trying to make it big with the mob. Stealing cars, doing jobs for the gangsters and behaving generally anti-social are the way to success.

The action moves through six levels spread over three different cities, each based on a real US city: Liberty City (based on New York City), San Andreas (based on San Francisco) and Vice City (based on Miami). To finish a level, a certain score must be reached. Stealing cars and crashing into traffic, driving over pedestrians and killing cops all raise the score, but the big points are made through jobs. Answering phones or entering special cars brings mission assignments, from simple “ditch-a-hot-car” jobs to supporting bank robberies or carrying out assassinations. Completing a mission will raise the score substantially and also increase the score multiplier, so that completing the next felony will gain even more points.

Criminal behavior comes with a price of course: if policemen witness a crime, the player’s wanted level rises. At the lowest level, a single police car might give chase, whereas at the highest level whole car squads hunt the player, the police set up roadblocks and shoot to kill. The only way to evade the cops is to find a respray shop and get a new paint job with new license plates. This costs money which is deducted from the score, however. But even dying or being arrested are not the end. The player has several lives, and ending up in jail simply results in being stripped of all weapons and armor and the score multiplier being lowered. …

Grand Theft Auto – London 1969

Description

Grand Theft Auto: Mission Pack #1 – London 1969 is an official expansion pack to Grand Theft Auto. Instead of the fictional interpretations of New York, Miami and Los Angeles of the original, this game opens up the city of London to the player. The game features thirty new vehicles, new graphics and thirty-two new missions; all in a distinctly British theme. The new city contains many familiar landmarks from London in the late 60s as well as other cultural reference and Cockney slang. This time the player can choose the avatar’s appearance, otherwise gameplay has not been changed from the original game. The player still is involved in organized crime and must perform a variety of criminal activities. …

Grand Theft Auto 2 (GTA 2)

Description

Lie, cheat, and steal your way through three districts of a huge city in the follow-up to Grand Theft Auto. Earn the respect of 7 different gangs as you demolish the town in your attempt to make lots of cash.

The game takes place at an undisclosed time in the near future. Unlike the first game which featured three different cities, Grand Theft Auto 2 only features a single town, but it’s divided in three districts which are unlocked one at a time: downtown, residential and industrial. Like in the original the player goes around answering phones to initiate various missions. The game uses an overhead camera in a 3D landscape and allows the player to freely explore the city and steal any vehicle the player sets his or her eyes on. To unlock new districts the player must reach a certain score which is done by committing crimes and finishing missions.

Because the game now features multiple criminal gangs, the player must choose allegiances. Performing missions for one gang, will decrease the player’s reputation for another. When the player commits crimes he also becomes wanted by the local police, but as more crimes are committed without shaking the police, they will give way for first SWAT Teams, then Special Agents and finally the army. …

Manhunt

Description

Manhunt casts you as James Earl Cash, a prisoner on death row. You are led down a corridor where you are about to receive a lethal injection. The needle goes in. You wake up hours later. A mysterious voice tells you to stick in the nearby earpiece, and explains that the “lethal” injection was just a heavy sedative. The man, later identified as Starkweather, turns out to be a director of snuff movies, where the people are really killed. He explains that if you follow his directions, manage to kill people and survive, you’ll earn your freedom. This begins James Earl Cash’s journey.

Throughout the course of the game, you’ll have to make your way through different locales, such as a city and a mall, while killing gangs. You’ll face lots of different gangs, from The Hoods and The Skins to tougher gangs like The Innocenz. Gang members carry weapons ranging from pistols and shotguns to knives and glass shards.

Manhunt is primarily a stealth game. You’ll have to hide behind walls, flatten yourself against walls, crouch, hide behind objects, and walk to avoid attracting attention. You can also throw glass bottles to create a distraction, or you can punch surfaces and yell to get gangs to come to you. …

Manhunt 2

Description

Manhunt 2 does not build upon the story and events of the first game. Instead, the same game mechanics are transferred to a new location, the Dixmor Insane Asylum, where the staff prefers to beat up the patients and experiment on them, rather than to offer treatment for their illness. One day a power outage allows the patients to revolt and bring mayhem to the asylum. The player gets the chance to play two roles: as Dr. Daniel Lamb and Leo Kasper. Although the beginning is set inside the asylum, the action soon moves to other locations.

The game mechanics are largely stealth oriented, while later levels offer more of a regular third-person shooter feel when more firearms become available. Gunplay requires extensive use of cover, maneuvers and sometimes stealth for success. There is a radar system, enemies have different levels of awareness and kills are best performed from the shadows. Players can throw objects to distract enemies or make noises into the USB headset to lure them away from their friends (PS2). To hide in the dark a quick mini-game needs to be performed. If it is not completed in time, the character’s location will be revealed at once. …

Marc Ecko’s Getting Up

Description

Contents Under Pressure is an action adventure that combines stealth and combat, as you guide urban graffiti artist Trane to fame. In the oppressed city of New Radius, you need to establish your name as an artist by laying down tags, burners and full pieces, but rival crews and law enforcement (Civil Conduct Keepers) are always on your tail. You will also uncover a conspiracy that plagues the city.

The game is story-driven with linear level progression. Most missions have platform elements and require you to lay art, varying from tags and stickers to complex pieces with full color, lettering and characters, on often difficult to reach surfaces. As it is not a friendly environment, Trane can deliver a host of punch and kick combos, use grabs, humiliate other artists, and interact with the surroundings. Your art arsenal includes markers, brushes, cans and rollers. All available pieces are kept in your black book, and new styles are unlocked while playing.

The title refers to working your way up the scene, as well as the “Get In, Get Up, and Get Out” principle – you need to gain access to restricted areas, get up on tall objects where your work can be seen, and get out afterwards without being caught. Good spots can be tracked using Intuition, and appear as coloured clouds. …

Obscure

Description

Something is very wrong at Leafmore High. The entire school has turned dark and foreboding, strange sounds echo in the halls, and several people have mysteriously gone missing. One group of brave teens decides to find out what’s going on… no matter what. They have no idea what kind of horrors have gripped the school and everyone in it. In the darkness, the evil has power… but add light and they can be defeated. Will they survive the night ahead?

In Solo Mode, choose from 5 characters with different personalities, aptitude and perspectives. Change between them at any time (as long as they are still alive).

The player can also select a second person (as a “teammate”) to accompany the player by going to a “gathering point” in the game. At any time during play, the player can switch control between the first character and the second, thereby accessing their special talents. …

Scroll to Top