Combat

Carmageddon TDR 2000

Description

Carmageddon TDR 2000 (also known as Carmageddon: Total Destruction Racing 2000 or Carmageddon 3: TDR 2000 in North America), is a vehicular combat video game. The sequel to Carmageddon II: Carpocalypse Now, it was developed by Torus Games and released in the United Kingdom on September 1, 2000, and on December 14 in North America.

The title is a homage to the inspiration for the Carmageddon series, Death Race 2000. As with the other games in the series, one of the most controversial aspects was that pedestrians could be killed by immolation (being set on fire) or graphic collisions that could include dismemberment. In some countries, the human pedestrians were replaced with zombies – actually only changing the red blood to green slime – but patches were circulated on the internet that reverted the game to its original state.

While still part of the game series’ canon, the gameplay was not a significant advancement on the original, which resulted in poor sales for the game and blurred the chances of a 4th installment of the series. However, almost 12 years later, a long-awaited 4th installment of the series was announced on the official site, called Carmageddon: Reincarnation. …

Bandits – Phoenix Rising

Description

As far as plot is concerned, Bandits can be summed up in three words: The Road Warrior. It’s the future, society has gone to pot, one thing leads to another, and all of a sudden you’re driving a nitrous-injected dune-buggy tank across the desert. The main vehicle is actually piloted simultaneously by two characters: Fennec, a traditional wisecracking hero type, and Rewdalf, an angry Scottish dwarf. Which, technically, leaves you in the role of the car.

The game’s 22 missions offer a nice variety of goals. There’s offensive driving from points A to B, the running defense of friendly vehicles, racing, and the occasional oddball surprise mission, such as one in which you man a stationary turret. Most of the missions start at a screen where you can choose a chassis (light, medium, or heavy) and then stock it with a variety of weapons. Every vehicle’s primary gun is a rotating turret that can fire in all directions. Steering defaults to mouse control, though you can switch on the fly to operating the turret with the mouse and steering with the keyboard, letting you drive in one direction while aiming and firing in another. This control scheme, combined with the large size of the environments, makes the combat less prone to the constant driving in tight circles that characterizes other car combat games. You can actually tear across the desert and still effectively engage a pack of cars on your tail. …