DOS

Future Wars – Adventures in Time

Description

In the year 1989, a simple window cleaner is working outside of a skyscraper. Intending to play a prank on his angry boss, the unlikely hero discovers a secret passage leading to a time machine along with mysterious alien documents. Operating the device transports the protagonist to the year 1304, where he is given a seemingly ordinary task of rescuing a lady in danger. However, he soon finds out about a much more serious threat of a global alien invasion. The hero has to travel to the remote future of the 44th century and eventually to the even more remote past of the Cretaceous period to foil their plans.

Future Wars is a graphic adventure game, and the first to use Delphine’s proprietary Cinematique point-and-click interface. A right click brings up the verb menu. After choosing one of the six commands, the player points the mouse over the desired target and executes the action with a left click. Small objects are depicted by enlarged drawings once they have been discovered; however, many of them are well-hidden and often require precise positioning on the part of the player character to discover. The game has a linear story advancement, and it is possible to die or become irrevocably stuck by failing to locate a crucial item in one of the previous locations. …

Madden NFL 97

Description

Hut one, hut two, vaporware? Not!
Madden 96 was one of the most anticipated sports releases of last year but it never happened. Electronics Arts went thought a couple of reorganizations, refocusings and wasn’t satisfied with the way the game was turning out, so they scrapped it. Learning from their mistakes on Madden 96, EA Sports started over from the begining. The results? A really sweet football sim.

First let me say that I’m not a rabid fan of football but I respect the strategy of the plays. My father was the captain of his high school’s football team but he directed us kids into safer sports like swimming and soccer. Closest I got to playing the game was with one of those vibrating electronic games that the kid down the street had. We spent hours setting up our men and then flipping the power on, sending scrimmage line wiggling down the field. I think the last football video game I played was on the Atari. …

Redneck Deer Huntin

Description

Redneck Deer Huntin’ is a hunting game for the PC using the same engine as the previous games in the series. It was developed by Xatrix Entertainment and released in 1997.

Deer hunting, redneck style! Join Leonard, a redneck native, and do your hunting four different animals (deer, duck, razorback, and wild turkey) in 8 acres of wilderness with different weapons in Redneck country. This is hunting with attitude! …

FIFA World Cup USA 94

Description

World Cup USA ’94 is an association football video game developed by Tiertex Design Studios and published by U.S. Gold. It was released for Genesis, Sega CD, Super NES, Master System, DOS, Game Boy, and Game Gear in 1994. The game gives official groups, teams and the fidelity schedule of the championship. The PC and Sega CD versions have digitized stadium photos. The Genesis version carried the PolyGram Video logo across the stadium advertisement boards in the game.

This was the last official FIFA World Cup franchise game before Electronic Arts acquired the rights in 1996 for the FIFA Soccer series.

The game is viewed from a bird’s eye-view perspective. Game time may be customised from as short as a minute per half to the full regular 45 minutes. A coin toss is determined by the ‘home’ team and play will commence. Depending on the options set before the match, the gamer may opt to have less dribble control (resulting in the game ball sliding in the direction of the player movement); manual goalkeeper control which puts the player in control of all goalkeeper saves and kicks; ball-trapping, of which the player will not be able to shield the ball and allows opponents to snatch it away without necessitating a tackle; and no pass-back rule which was implemented during World Cup ’94 where a keeper may not pick up the ball whenever an outfield player passes it back to him. …

NBA Live 95

Description

The first of the NBA Live titles on the PC, NBA Live 95 includes all of the basketball players from the ’94 – ’95 season as well as the All-Star teams from the East and West.

Manage over 300 players using the General Manager feature, new in this edition. Statistics for each player and team are saved. View players and teams side-by-side to compare stats and other information. You can trade any player in the league.

Multiple in-game settings let you choose the mode of play, the style, and even the length of a quarter or session. Full motion videos bring your plays to life onscreen. Listen to the crowd roar, the noises of the court and hoop, and voices of the players. There is also a soundtrack of modern music. …

NBA Live 96

Description

NBA Live 96 is the second installment of the NBA Live video game series published by EA Sports and released on November 30, 1995. The PC and PlayStation covers feature Shaquille O’Neal of the Orlando Magic, while the Super Nintendo Entertainment System and Sega Genesis box covers feature a photo of the tip-off to Game 1 of the 1995 NBA Finals. PlayStation and PC versions are the first games in the series to feature 3D-rendered courts, allowing for multiple camera angles using EA’s “Virtual Stadium” technology, which is also used for FIFA Soccer 96. On-court player graphics remain 2D sprites. It is also the first NBA Live game released for the PlayStation. NBA Live 96 is followed by NBA Live 97.

– Live 96 introduces Free Agent pool and Create-a-Player to the series. To meet release deadlines, the latter feature is not included in the PlayStation version.
– This is the first NBA Live title to utilize Virtual Stadium Technology and multiple camera angles.
– Though Michael Jordan and Charles Barkley are not included due to licensing issues, they exist as hidden players in the console versions, which can be unlocked by entering their surnames (along with the surnames of various legends and rookies from the draft class of 1995) in Create-a-Player. …

NBA Live 97

Description

NBA Live 97 is the third installment of the NBA Live video games series. The cover features Mitch Richmond of the Sacramento Kings. The game was developed by EA Sports and released on November 1, 1996. The MS-DOS, Sega Saturn and PlayStation versions featured polygonal models for the on-court players, thus marking it as the first 3D EA Sports Basketball sequel for the series. It was also the first NBA Live released for the Sega Saturn. The game received mostly positive reviews for its advanced graphics and wide array of available moves and plays, though the Saturn conversion was reviled for numerous technical deficiencies. NBA Live 97 is followed by NBA Live 98.

Player animations were created using motion capture, with Sacramento Kings players Mitch Richmond and Tyus Edney among the motion capture actors. Audio commentary is provided by Al Murdoch and Ernie Johnson Jr. …

Scroll to Top