FPS

Hexen – Beyond Heretic

Description

Following the tale of D’Sparil’s defeat in Heretic, Hexen takes place in another realm, Cronos, which is besieged by the second of the three Serpent Riders, Korax. Three heroes set out to destroy Korax. The player assumes the role of one such hero. Throughout the course of his quest, he travels through elemental dungeons, a wilderness region, a mountainside seminary, a large castle, and finally a necropolis, before the final showdown with the Serpent Rider.

A new series feature introduced in Hexen is the choice of three character classes. Players may choose to play as a fighter (Baratus), a cleric (Parias), or a mage (Daedolon). Each character has unique weapons and physical characteristics, lending an additional degree of variety and replay value to the game. The Fighter relies mainly on close quarter physical attacks with weapons both mundane and magical in nature, and is tougher and faster than the other characters. The Mage uses an assortment of long-range spells, whose reach is counterbalanced by the fact that he is the most fragile and slowest moving of the classes. The Cleric arms himself with a combination of both melee and ranged capabilities, being a middle ground of sorts between the other two classes. Additionally, certain items, such as the flechette (poison gas bomb), behave differently when collected and used by each of the classes, functioning in a manner better suiting their varying approach to combat. …

Hexen 2

Description

Hexen II is a dark fantasy first-person shooter (FPS) video game developed by Raven Software from 1996 to 1997, then published by id Software and distributed by Activision. It is the third game in the Hexen/Heretic series, and the last in the Serpent Riders trilogy. It was later made available on Steam on August 3, 2007. Using a modified Quake engine, it features single-player and multiplayer game modes, as well as four character classes to choose from, each with different abilities. These include the “offensive” Paladin, the “defensive” Crusader, the spell-casting Necromancer, and the stealthy Assassin.

Improvements from Hexen: Beyond Heretic and Quake include destructible environments, mounted weapons, and unique level up abilities. Like its predecessor, Hexen II also uses a hub system. These hubs are a number of interconnected levels; changes made in one level have effects in another. Furthermore, the Tome of Power artifact makes a return from Heretic.

The gameplay of Hexen II is very similar to that of the original Hexen. Instead of three classes, Hexen II features four: Paladin, Crusader, Assassin, and Necromancer, each with their own unique weapons and play style. …

No One Lives Forever 2

Description

The game focuses on tensions rising between United States and Soviet Union over the tiny, but strategic Isle of Khios. A year after the events of the first game, Jones, now the sole Commander of U.N.I.T.Y., is taking a vacation and leaves Bruno Lawrie, the Temporary Director of U.N.I.T.Y., in charge.

U.N.I.T.Y. agent Cate Archer is sent to Japan to investigate a rumored international crime convention expected to take place in the pastoral village of Inotakimura. There, she locates another U.N.I.T.Y. agent Isamu Hatori, who tells Cate to photograph the meeting’s participants, including the Director, H.A.R.M.’s leader, without arousing their suspicion. After Cate photographs the meeting’s participants, as Hatori tasked her to, she is stabbed by a ninja named Isako, who leaves her for dead.

After the opening credits, Cate is hospitalized by U.N.I.T.Y. and is restored back to health by U.N.I.T.Y.’s staff scientist, Dr. Otto Schenker. After Cate’s recovery, the U.S. military advisers, Issac Barnes and General Morgan Hawkins, inform Cate and Bruno of H.A.R.M.’s and the Soviets’ plan regarding Project: Omega to prepare their invasion for the small island of Khios. Meanwhile, H.A.R.M. agent Dmitrij Volkov is now immobilized in a full-body cast and using a wheelchair due to a skiing accident. …

Contract JACK

Description

The game follows John Jack, a professional killer recruited by H.A.R.M., a criminal organization central to the No One Lives Forever series. Contract J.A.C.K. is set between No One Lives Forever and No One Lives Forever 2. The game does not involve UNITY, the organization for which Cate Archer works and that opposed H.A.R.M. in the other two games. Rather, J.A.C.K. pits H.A.R.M. against a rival criminal organization, Danger Danger.

After a night of heavy drinking, Jack is apprehended by thugs, who are ordered to kill him. Before they can, he breaks free from the ropes that tied him to a chair and slaughters the thugs that swarm the building. Before he can leave, he receives a phone call from Dimitrij Volkov, H.A.R.M.’s Director of Executive Action. Volkov tells Jack to report to a job interview at the Roman ruins on Malta. The interview consists of Jack mowing down waves of H.A.R.M. troopers as Volkov taunts them over a loudspeaker. In the end, Jack is hired by H.A.R.M.

For his first assignment, Jack must infiltrate a Czechoslovakian military base to figure out why Danger Danger is interested in it. Upon delving deeper into the base, Jack becomes aware that the facility is a secret rocket launch site. Danger Danger is trying to use a Czech rocket to recover Dr. Harij, a H.A.R.M. scientist stranded on the moon after the destruction of H.A.R.M.’s space station in No One Lives Forever. Although Danger Danger is able to launch a rocket full of their men, Jack commandeers a second rocket and heads to the moon after them. …

The Operative – No One Lives Forever

Description

UNITY is a secret international organization headquartered somewhere in England that protects humanity from outsiders who want to take over the world. In 1960, over half of the UNITY’s elite agents are murdered by an unknown assassin within a week, leaving UNITY with a critical manpower shortage. They are forced to send UNITY agent Cate Archer and her mentor, Bruno Lawrie, on a series of high-profile missions. Cate is an ex-cat burglar, and is UNITY’s first female spy operative. UNITY’s leaders, Jones and Smith, are skeptical of Cate working as a field agent, and have previously relegated her to more mundane assignments. Intelligence reveals that a Russian assassin named Dmitrij Volkov and a new terrorist organization named H.A.R.M. are responsible for the murders of UNITY’s former agents. Cate and Bruno embark on a dangerous assignment in Morocco, which later turns out to be an ambush set up by Volkov and his men. Cate manages to escape Morocco whilst Bruno is shot by Volkov. In the UNITY headquarters, Jones and Smith reveal that Volkov killed Bruno simply because he was the traitor, to which Cate reacts with disbelief.

She is then tasked to escort Dr. Otto Schenker, an East German scientist, to England. Later on, as Cate and Dr. Schenker fly back to England, he is captured by H.A.R.M., led by Magnus Armstrong, who knocks Cate unconscious. Armstrong decides to spare Cate’s life, believing that she is a fellow Scot. Cate awakens and is soon thrown from the plane as it explodes. After surviving the fall via parachute, Cate is later introduced to a new partner, Tom Goodman, a UNITY agent from the American branch. After meeting him in a nightclub in Hamburg, they are ambushed by H.A.R.M. but manage to escape. The nightclub is owned by a German singer named Inge Wagner, whom Cate suspects is connected with H.A.R.M. The two are then tasked to investigate a cargo freighter containing several suspicious chemical containers that UNITY believes are linked to Dr. Schenker. Cate gets in the freighter, and after taking photos of the containers, is knocked unconscious by Armstrong, who spares her life by locking her in a cargo hold, thus ignoring Wagner’s insistence that she must be liquidated. As the freighter heads out to sea, it slowly begins to sink, due to a huge explosion. Wagner and Armstrong escape immediately, but Cate has to fight her way out of the bowels of the freighter. Because Cate could not obtain the required information, she and Tom must return to the sunken freighter to finish gathering intelligence aboard. Cate goes scuba diving, and after investigating the shipwreck and obtaining the captain’s log and the cargo manifest, she is ambushed by H.A.R.M. divers sent from a submarine commanded by Armstrong and Wagner but manages to escape. …

Dead Man’s Hand

Description

El Tejon was a member of the notorious “Nine” who was betrayed because he didn’t join the gang to murder women and children, but to be famous and rich and a chance to make a name for himself, as a gunslinger. The Leader of the Nine shoots him and leaves him for dead. However General San Juan Jacinto Blanco found El Tejon and threw him in a jail cell to rot. But Tejon’s cellmate Iago is the leader of a revolution that will free both Iago and Tejon to exact vengeance on those who betrayed them.

The game is somewhat unusual in that between levels, the player plays poker for extra health and ammunition. The character is armed with 4 default weapons; a knife, a pistol, a rifle and a shotgun. Other weapons that can be found are TNT and Whisky bombs. The player can shoot objects such as whisky bottles, cans and enemies to score legend points, thus filling up the “trick shot” meter that lets the character use the secondary mode of firing which varies depending on the current weapon. The combat in the game also makes use of the game’s physics engine, with the player being able to trigger physics based traps such as shooting a rock and causing it to fall onto an enemy below – kills obtained this way are rewarded with extra points and a greater increase in the “trick shot” meter. …

Painkiller – Black Edition

Description

Painkiller Black Edition includes Painkiller and the expansion pack Battle Out of Hell, featuring 10 additional single-player levels and many new villans.

Gothic Story, Frantic Gameplay. Painkiller is a first-person horror shooter, designed to satisfy a gamer’s hunger for intense, fast-paced action. It’s an adrenaline addict’s nightmare, where hellish monsters swarm in seemingly endless mobs.

Graphically, Painkiller is unmatched. The proprietary PAIN Engine puts out an unbelievably high polygon count, while adding increased texture quality and the latest lighting and shadowing techniques, including soft shadows, DOT3 bump mapping, water reflections, glass simulation, volumetric light and fog, and more. Plug in the Havok 2.0 physics engine, and you get a realistic environment in a totally fantastical setting.

Stranded in a place between Heaven and Hell, your time of judgment is at hand. The Underworld is on the verge of unholy war, and you are but a pawn in the infernal battle. As you fight for your purification, the truths behind the deceptions are revealed. …

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