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Grand Theft Auto (GTA)

Description

In Grand Theft Auto, the player takes the role of a small-time criminal trying to make it big with the mob. Stealing cars, doing jobs for the gangsters and behaving generally anti-social are the way to success.

The action moves through six levels spread over three different cities, each based on a real US city: Liberty City (based on New York City), San Andreas (based on San Francisco) and Vice City (based on Miami). To finish a level, a certain score must be reached. Stealing cars and crashing into traffic, driving over pedestrians and killing cops all raise the score, but the big points are made through jobs. Answering phones or entering special cars brings mission assignments, from simple “ditch-a-hot-car” jobs to supporting bank robberies or carrying out assassinations. Completing a mission will raise the score substantially and also increase the score multiplier, so that completing the next felony will gain even more points.

Criminal behavior comes with a price of course: if policemen witness a crime, the player’s wanted level rises. At the lowest level, a single police car might give chase, whereas at the highest level whole car squads hunt the player, the police set up roadblocks and shoot to kill. The only way to evade the cops is to find a respray shop and get a new paint job with new license plates. This costs money which is deducted from the score, however. But even dying or being arrested are not the end. The player has several lives, and ending up in jail simply results in being stripped of all weapons and armor and the score multiplier being lowered. …

Grand Theft Auto – London 1969

Description

Grand Theft Auto: Mission Pack #1 – London 1969 is an official expansion pack to Grand Theft Auto. Instead of the fictional interpretations of New York, Miami and Los Angeles of the original, this game opens up the city of London to the player. The game features thirty new vehicles, new graphics and thirty-two new missions; all in a distinctly British theme. The new city contains many familiar landmarks from London in the late 60s as well as other cultural reference and Cockney slang. This time the player can choose the avatar’s appearance, otherwise gameplay has not been changed from the original game. The player still is involved in organized crime and must perform a variety of criminal activities. …

Grand Theft Auto 2 (GTA 2)

Description

Lie, cheat, and steal your way through three districts of a huge city in the follow-up to Grand Theft Auto. Earn the respect of 7 different gangs as you demolish the town in your attempt to make lots of cash.

The game takes place at an undisclosed time in the near future. Unlike the first game which featured three different cities, Grand Theft Auto 2 only features a single town, but it’s divided in three districts which are unlocked one at a time: downtown, residential and industrial. Like in the original the player goes around answering phones to initiate various missions. The game uses an overhead camera in a 3D landscape and allows the player to freely explore the city and steal any vehicle the player sets his or her eyes on. To unlock new districts the player must reach a certain score which is done by committing crimes and finishing missions.

Because the game now features multiple criminal gangs, the player must choose allegiances. Performing missions for one gang, will decrease the player’s reputation for another. When the player commits crimes he also becomes wanted by the local police, but as more crimes are committed without shaking the police, they will give way for first SWAT Teams, then Special Agents and finally the army. …

The Godfather – The Game

Description

The Godfather is an open world action-adventure game played from a third-person perspective, in which the player controls Aldo Trapani as he ascends through the ranks of the Corleone family, with his rise intersecting with the narrative of the film on numerous occasions. The basic gameplay and game mechanics are similar to most open world titles as the player can travel across the city freely, commandeer vehicles, do whatever they want in terms of attacking and/or killing innocent civilians, and progress through the storyline at their own leisure, spending as much time traversing the city as they wish.

Much of the game is based around third-person shooting, with the player able to wield a .38 snub nose, a pistol, a magnum, a Tommy gun, and a shotgun, as well as projectiles such as Molotov cocktails and dynamite. The game features both a lock-on system and a manual aiming system. In the manual system, the players have complete freedom to aim wherever they wish. In the lock-on system, when the player locks a target, a targeting reticule appears on-screen. The longer the player is locked on, the smaller the reticule gets, allowing for more precise aiming. Within the lock-on system, the player also has a certain degree of freedom to aim manually; the reticule can be moved around the locked on target, allowing the player to target specific areas. If the reticule turns red, the player has found a weak point. All enemies have five weak points: their two knees and their two shoulders, plus their groin. If the player shoots one of their knees, the enemy will no longer be able to run, but will continue to shoot back. If the player hits a shoulder, the enemy won’t be able to fire back or fight. Hitting the groin accomplishes the same effect as a knee shot, also stunning the target. …

Grand Theft Auto – San Andreas

Description

Grand Theft Auto: San Andreas is an action-adventure game with role-playing and stealth elements. Structured similarly to the previous two games in the series, the core gameplay consists of elements in a third-person shooter and a driving game, affording the player a large, open-world environment in which to move around. On foot, the player’s character is capable of walking, running, sprinting, swimming, climbing and jumping as well as using weapons and various forms of hand-to-hand combat. The player can drive a variety of vehicles, including automobiles, buses, semis, boats, fixed-wing aircraft, helicopters, trains, tanks, motorcycles and bikes. The player may also import vehicles in addition to stealing them.

The open, non-linear environment allows the player to explore and choose how they wish to play the game. Although storyline missions are necessary to progress through the game and unlock certain cities and content, they are not required as the player can complete them at their leisure. When not taking on a storyline mission, the player can freely-roam and look around the cities of San Andreas, eat in restaurants, or cause havoc by attacking people and causing destruction. Creating havoc can attract unwanted and potentially fatal attention from the authorities. The more chaos caused, the stronger the response: police will handle “minor” infractions (attacking pedestrians, pointing guns at people, stealing vehicles, manslaughter, etc.), whereas SWAT teams, the FBI, and the military respond to higher wanted levels. …

Gun

Description

When life robs Colton White of all that matters, the only thing left he can trust is his GUN. From award-winning developer, Neversoft, and accomplished screenwriter, Randall Jahnson (The Mask of Zorro, The Doors), GUN follows Colton on his quest for discovery as he seeks to exact vengeful justice on those who have wronged him. GUN is a realistic epic action/adventure that lets gamers experience the brutality of the lawless West.

– New and savage ways to punish: Stealthily sneak up and attack your enemies, use them as cover, stab and shoot them. Blast away and watch the aftermath, shoot guns out of enemy hands, or destroy with dynamite.

– Extensive variety of missions and game play: Wage war on horseback, commandeer trains, protect prostitutes, collect bounties, play poker, hunt buffalo, and more. Multiple game play styles include: precision shooting, stealth tactics, and use of explosives. Embark on numerous side missions that allow you to master gun slinging and horse riding. Unlock secret weapons and upgrade your skills and abilities to improve your weapon and equipment performance. …

Grim Fandango (1998)

Description

Grim Fandango is an adventure game, in which the player controls Manuel “Manny” Calavera (calavera being Spanish for ‘skull’) as he follows Mercedes “Meche” Colomar in the Underworld. The game uses the GrimE engine, pre-rendering static backgrounds from 3D models, while the main objects and characters are animated in 3D. Additionally, cutscenes in the game have also been pre-rendered in 3D. The player controls Manny’s movements and actions with a keyboard, a joystick, or a gamepad. The remastered edition allows control via a mouse as well. Manny must collect objects that can be used with either other collectible objects, parts of the scenery, or with other people in the Land of the Dead in order to solve puzzles and progress in the game. The game lacks any type of HUD. Unlike the earlier 2D LucasArts games, the player is informed of objects or persons of interest not by text floating on the screen when the player passes a cursor over them, but instead by the fact that Manny will turn his head towards that object or person as he walks by. The player reviews the inventory of items that Manny has collected by watching him pull each item in and out of his coat jacket. Manny can engage in dialogue with other characters through conversation trees to gain hints of what needs to be done to solve the puzzles or to progress the plot. As in most LucasArts adventure games, the player can never die or otherwise get into a no-win situation (that prevents completion of the game).

The game is divided into four acts, each taking place on November 2 in four consecutive years. Manuel “Manny” Calavera is a travel agent at the Department of Death in the city of El Marrow, forced into his job to work off a debt “to the powers that be”. Manny is frustrated with being assigned clients that must take the four-year journey and is threatened to be fired by his boss, Don Copal, if he does not come up with better clients. Manny steals a client, Mercedes “Meche” Colomar, from his co-worker Domino Hurley. The Department computers assign Meche to the four-year journey even though Manny believes she should have a guaranteed spot on the “Number Nine” luxury express train due to her pureness of heart in her life. After setting Meche on her way, Manny investigates further and finds that Domino and Don have been rigging the system to deny many clients Double N tickets, hoarding them for the boss of the criminal underworld, Hector LeMans. LeMans then sells the tickets at an exorbitant price to those that can afford it. Manny recognizes that he cannot stop Hector at present and instead, with the help of his driver and speed demon Glottis, he tries to find Meche on her journey in the nearby Petrified Forest. During the trip, Manny encounters Salvador “Sal” Limones, the leader of the small underground organization the Lost Souls Alliance (LSA), who is aware of Hector’s plans and recruits Manny to help. Manny arrives at the small port city of Rubacava and finds that he has beaten Meche there, and waits for her to arrive. …

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