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NHL PowerPlay 98

Description

NHL Powerplay 98 is a hockey game where the player can control a team of his choice to bring it to victory and glory. The game modes are the typical genre choices: Either a whole NHL season, the NHL playoffs or a league with 15 national teams. The team logos and player names are official licensed but in contrast to NHL 98 it uses the data from 1996/1997.

The gameplay itself is more action oriented than a simulation and uses several shooting and pass variations which are activated with more or less complicated key combinations. Six camera angles and a instant replay feature complement the TV atmosphere.

The game also features several tactical possibilities. For eight game situations the player can choose between three behaviours, e.g. how the players set up shots in the offensive zone. During the season there is a option to trade players with other teams. Extensive mid-season statistics, which can be shown for every team in the league, help planning transfers and tactics. …

Nightmare Creatures

Description

Adam Crowley, a once-respected scientist, now turned to black magic, has released a demonic contagion onto the streets of 1834 London. Based on the long-lost work of the Brotherhood of Hecate, it mutates its victim’s bodies into grotesque nightmare creatures, and changes their minds into those of murderous brutes. When Dr. Jean F. began investigating, he was murdered. Now, as either his friend Ignatius Blackward, a priest and expert on the occult, or his daughter Nadia, a biologist and gymnast, fight against the creatures that roam the streets of London, the revived Brotherhood of Hectate, and the man behind it all, Adam Crowley.

Gameplay is 3rd-person action, with an emphasis on melee combat. Ignatius and Nadia have different fighting styles and special moves. To keep things moving, an adrenaline meter depletes, killing the hero if it ever runs out. Kill monsters to top it up again. Gather special items to use on enemies, or just kill them using basic weapons. …

NBA Live 2003

Description

The 2003 version of the NBA simulator has improved graphics in relation to the previous installments and features like detailed faces and a player design engine. It also has rosters in accordance to the 2002-2003 Season.

The game features more than 30 new rebound animations worked out by motion capture sessions, different passing styles and blocks and a frame rate of 60 frames per second.

As usual, a complete fantasy draft is included and multiplayer support is present. …

NBA Live 2005

Description

The 2005 edition of the NBA Live Basketball series has a new graphics engine, and adds new moves and signature moves to personalize the players. Another feature is Freestyle Air, with more control of players in the air, and the option to specify 10 different freestyle configurations. You can build your team over multiple seasons, and additional management in the Dynasty Mode is introduced through rookie scouting, along with a calendar to mark all the important dates. Management is based on dynasty points. By progressing, you earn points that can be spent on training sessions, new equipment, or to send out scouts all over the world.

Different multiplayer options are offered, and events include a NBA all-star weekend with a Slam Dunk contest, a Rookie/Sophomore game and a 3-Point shootout, next to the regular game modes. You can also go freestyle anywhere in North America. The game has become quicker than the 2004 version, and the game strategies have been balanced by creating more emphasis on the mid-range jumper. …

NBA Live 2004

Description

It’s another season of the NBA, and with it comes another edition of NBA Live.

For 2004, the player can expect an expanded EA Sports Freestyle control scheme, allowing the player to pull off plays by simply using the right analog stick in collaboration with the player’s movement with the left analog stick. Dynasty mode has also been upgraded, with the opportunity of expanding the player’s squad with the top free agents and rookies from the college leagues.

Up to 4 players can play on the Xbox, while PlayStation 2 players can go online with full stat tracking. …

NHL 97

Description

1997 edition of EA’s NHL sport simulation series. Improvements in this edition come mostly in the graphical arena, with a refined version of the “virtual stadium” system that adds new camera angles (including the classical top-down one strangely missing from NHL 96), and polygonal players instead of the bitmap-based ones with motion-captured animations.

Other extras include multiplayer support for up to 8 players through network or Gravis’s GrIP system, the option to create new players and trade them around, and the usual amount of EA sports licensed multimedia flair, including an interesting “Goalie Mask Viewer” which lets you observe the elaboratedly decorated helmets of 30 goalies. …

NHL 96

Description

Let me begin this review of NHL ’96 by saying that I do truly enjoy this game. After seeing what I have to say about it, you may think otherwise, but I can assure you, this game is quite fun even with all its little quirks and flaws that I will point out over then next few sections.

Graphics
The NHL Hockey series of games from Electronic Arts we spawned by the overwhelming success of the earlier Sega Genesis versions of the game. The first two versions of NHL Hockey for the PC, has similar graphics to the Genesis and Super Nintendo versions of the game. All three had the 3/4 view of the game which made for an interesting and exciting perspective. In the new version however, the 3/4 view has given way to an assortment of camera angles and the sad part is, none of these offer the same quality as old view. …

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