Simulation

Crimson Skies

Description

Crimson Skies is an arcade flight simulator, set in an alternate reality in the year 1937. Based on a FASA pen-and-paper game, the player is cast as a daring rogue who flies missions for fame and fortune. The planes look like a mixture of futuristic planes and planes from WW2.

The single player missions let the player complete jobs such as finding a treasure, hijacking an experimental plane from the enemy or defending their base, a huge zeppelin. …

Blazing Angels – Squadrons of WWII

Description

Blazing Angels is an air combat arcade game putting the player at the command of a fighter squadron in the Second World War. It’s a pick-up-and-play type of game, with easy-to-grasp controls and an almost non existent learning curve.

The action covers the most important moments of the WWII, from the Battle for England to the bombing raids over Berlin, but also warps a bit the history to make for some entertaining if fictitious moments (i.e. you get to fly over Normandy on D-Day, save the day at Pearl Harbor, etc). The gameplay is quite varied, with about 18 flyable planes during the SP campaign (fighters, recon planes, dive, torpedo and level bombers) and diverse tasks and locations that prevent the game from being overly repetitive, despite a general dogfighting approach. The basic squadron command system and the specific abilities of the wingmen lend a bit of a tactical flavor to the game.

There are a dozen multiplayer game modes available: solo (Dogfight, Seek and Destroy & Aces High), co-op (Dogfight, Onslaught, Bombing Run, Kamikaze and Historical Missions) and squad-based (Dogfight, Capture the Base, Bombing Run and Kamikaze). …

Blazing Angels 2 – Secret Missions of WWII

Description

In Blazing Angels: Squadrons of WWII the missions were inspired by real events of WWII and featured real aircraft.

The successor now concentrates on the story of an elite pilot who is part of a secret squad which has access to weapon- and aircraft-prototypes that were never really used during the war and were at best in a prototyping stage. With these machines the squad travels around the world to exotic locations in order to prevent the enemy from building the ultimate weapon.

The gameplay is still the same. You engage in dog fights, bomb targets or fly stunts while you can give rudimentary orders to your squad mates ranging from attack my target to special commands that repair your aircraft.

The multiplayer features the three categories “Deathmatch”, “Co-op” and “Squad-based”. In addition to the modes from the original game, these have been supplemented with the two new game-modes “Capture the Flag” and “Epic Battle”. In “Epic Battle” two teams over control of a map. There are several bases and structures that can be captured or destroyed in order to weaken the enemy and gain the upper hand. …

SimCity 2000 Special Edition

Description

SimCity 2000 is the successor to the city simulation game Sim City. You are once again the mayor, but this time you can fully customize the terrain before building your city. The graphics are isometric, whereas the original had graphics displayed in a top-down fashion.

This title adds numerous features over the original such as the ability of building “light” zones, subways, hospitals, colleges, zoos, and arcos which are actually cities in cities. You can now give names to places, and your city is surrounded by neighboring towns with which you can make trade. Finally, instead of the poll in the first game you now have the option of reading several newspapers to get an idea of your progress. …

SimCity 3000 Unlimited

Description

SimCity 3000 is a city building simulation video game released in 1999, and the third major installment in the SimCity series. It was published by Electronic Arts (EA) and developed by series creator Maxis. It was released for Microsoft Windows, Macintosh, and, through an arrangement with Loki Games, Linux.

There are many changes between SimCity 3000 and its immediate predecessor SimCity 2000. These changes span both the integral city management aspects of the game, as well as its graphical and landscape aspects. More and newer city services are featured. These changes create a greatly different experience from that of SimCity 2000.

The most notable change is the addition of the concept of waste management. In SimCity 3000, garbage begins to accumulate when the city grows to a medium size, and must be disposed of at the expense of the city. Farms and agricultural structures are also introduced, appearing on large light industrial zones in a city with low land value and little pollution. A new zoning density was also added, totaling three densities, compared to SimCity 2000’s two. …

SimCoaster (Theme Park Inc.)

Description

SimCoaster is the third and final game in the Theme Park series. It uses the same graphic engine as the previous game Theme Park World. It is a theme park management game where players build their own theme park and attract as much visitors as possible. This time there are also grandparents of the little visitors who need to be entertained.

This version focuses more on the management side of running a park. It contains various types of business related to campaigns and objectives, such as bringing in a certain number of guests to a ride. By completing these challenges, promotions can be gained. As with the previous game in the series, players can walk around in their park in a first-person mode and go on the rides. …

SimCopter

Description

SimCopter is a light helicopter flying simulator closely related to Sim City 2000. The player is a rookie helicopter pilot that must make his living by transporting passengers and help the city authority in several tasks, including rescuing sims from fires and boat accidents, divert cars from traffic jams, aid on putting out fires and arresting criminals, controlling riots and MEDEVAC injured sims to nearby hospitals.

The player starts with a basic helicopter, and by completing missions, earn money that can be used to buy larger and faster helicopters and equipment required to deal with more advanced problems (such as a water cannon to put out fires without having to fly directly over the fire and disperse a crowd, tear gas or a megaphone), as well as points to advance to the next level in career mode. The opposite also happens: if a player takes too long to solve a traffic jam, he gets penalized in points. …

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