Sport

UEFA Champions League 2004-2005

Description

After many years under Eidos/Silicon Dreams ownership and development, EA releases the official Champions League game for the 2004/2005 season.

The last rehash of the engine debuted on FIFA 2003, it draws most of it’s gameplay elements from the 2005 edition, but with some changes to gameplay such as a slightly more aggressive AI on attack (reducing the need to constantly push players forward using the Off The Ball controls, still present), new refereeing aspects such as some deliberate errors (as in occasional bad offside calls or throw-ins, not cheating the player through mistakes), advantage rule and handballs and a new set piece system, which replaces the much criticized “targeting” and “push and shove” featured in 2005. This system is much less rigid and less formulaic, as a directional arrow and powerbars define how balls are crossed and there are four player movement setups, thus making each corner and indirect free kicks different. For direct free kicks, players have the option to take driven or curved shots or drop a pass to a nearby player to explore a gap in the defense. All options are available at all times, instead of being determined by the distance to goal. Many of these changes were later adapted into the new FIFA 06 engine, and it was also chosen as the match engine for subsequent Bright Future’s FIFA Manager. …

UEFA Champions League 2006-2007

Description

A football (soccer) game from Electronic Arts leveraging a UEFA License. This game focuses on delivering the atmosphere of the 2006 – 2007 UEFA Champions League event it was released to coincide with.

Building on similar FIFA Licensed products, EA continues to tune their new Match AI and celebrate such football events with lavish presentation and attention to detail.

The most unique aspect of this title on Xbox 360 is the Ultimate Team mode which allows the player to manage a fantasy team using a deck of virtual cards analogous to other fantasy trading card games played with real cards. The deck represents a team of players, managers and other staff which are used to manage and develop a fantasy team from humble beginnings to the best team in the in the game. Cards may also be put up for trade with other players to help you acquire rare cards and earn game credits. Players can take their Ultimate Teams online and use additional game play cards to strategic advantage during the match. …

UEFA Euro 96

Description

An official licensed game of the European Championships held in England in 1996. All 16 teams are available to choose from and the following Game Types: European Championship, Friendly Game, Practice Penalties and Practice Match (only the opposition’s goalkeeper is on the pitch).

A couple of options of note are variable/adjustable wind and a choice of referees each with two difficulty levels of ‘vision’ and ‘discipline’ (the latter is available for friendly games only). Long time BBC sport commentator Barry Davies provides the commentary. The game is based on Gremlin Interactive’s Actua Soccer engine. …

UEFA Euro 2004

Description

As a tie-in with the European soccer championship, held in Portugal on June 2004, EA Canada created this spin-off of the FIFA Soccer series. With a full license, players can choose any from the 51 nations and duke it out in friendly matches, or follow the path to the championship’s final through the qualifying stages, group stages and eventually the play-off. You can also create your own dream team with players from different nations.

Other highlights includes a new bag of tricks, different weather types, a system to track injuries and suspensions and a dynamic morale system that fluctuates based on individual and team performances. There are also TV-style replays, crowd chants, national anthems and trophy celebrations. …

UEFA Euro 2008

Description

UEFA Euro 2008 is yet another football game from EA Sports. This time it’s basically FIFA 08 modified to let the player experience this summer’s European Championship.

Euro 2008 lets you control any European national football team in many different ways. For example you can decide to create your own character and play as good as possible on your position on the field in order to become good enough to captain your team. This is basically a slightly modified version of the “be a pro”-mode from FIFA 08.

You can also try different challenges and tournament modes in order to unlock extras or just test your abilities. You can play through the full championship experience, including the qualifying stages, or you can skip ahead to the group stages. You can also play a very extensive challenge mode where you try to make you nation the best in European football by clearing different challenges against all the other European teams. …

Madden NFL 98

Description

Playcalling expert John Madden again licenses Electronic Arts’ flagship football simulation. New features for 1998 include more advanced Quarterback functions such as the ability to play lob passes and adjust timing patterns, and more instinctive AI features to adjust as the match goes on. Squad features have also been advanced, with the opportunity to create plays and trade them.

Gameplay is much the same as the other editions, with the full season on offer as well as playoffs and the Superbowl. Everything is presented TV-style, with play-by-play analysis and reports. The contemporary NFL teams are joined by great squads of the past. …

Madden NFL Football – Limited Edition

Description

A port of Madden ’96 to DOS, using the extra space provided by a CD to provide improved graphics and animation. Features 3D rendered graphics, 640×480 resolution, and John Madden announcing.

Over 500 players, 240 plays, and the ability to create your own playbooks. Trade your players, and sign free agents. Play single games, or entire seasons, against the computer or your friend. …

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