Strategy

Commandos 2 – Men of Courage

Description

From the heart of the Third Reich to the most remote islands in the South Pacific, Sergeant Jack “Butcher” O’Hara and his elite group of gritty soldiers must combine their expertise and venture deep into enemy territory…in an attempt to change the course of the war.

This sequel contains the following enhancements:
– All new 3D engine – rotate the environment 360 degrees and move seamlessly in and out of buildings, submarines, planes, underwater and zoom in and out of the environments.
– Interact like never before – steal enemy uniforms and weapons, climb and swing from cables, jump from windows and utillize vehicles.
– Control 9 commandos – including the green beret, sniper, demolitions expert, seductress, thief and even a dog!
– Authentic WWII scenarios – 10 missions spanning 9 different environments in night and day with realistic weather effects.
– Multiplayer – players can go to war in the co-operative multiplayer mode. …

Civilization

Description

Civilization has the widest scope of any strategy game of its time. You are a leader of a nation. You begin in the Stone Age, and complete the game in the XXIth century (unless your civilization gets destroyed earlier). Your eventual goal is to become the dominant civilization in the world, either by wiping out everybody else, or being the first to get a space ship to Alpha Centauri.

As the nation’s leader, you have many responsibilities. You have to build cities, and then micromanage them, constructing various buildings. Most of people in your cities will be working on the neighbouring lands to get food (without it, your city won’t survive or grow), production (used to build military units and buildings) and trade (which can be exchanged for money, science (see below) or luxuries that make people happy. You decide how much trade you want to invest into each of these areas.) You have to make sure that your people are in a good mood; if they get too unhappy, the city will collapse into disorder, and won’t produce anything until you fix the situation.

If you’re ambitious, you can build Wonders of the World – epic constructions, such as the Pyramids or the Hoover Dam. Each Wonder is an unique thing, and only one of each can exist in the world. They give you a lot of benefits if you complete them, but they take a long time to build, and many of them will eventually stop working. …

Age of Mythology

Description

Age of Mythology is a spin-off title from the Age of Empires series of real-time strategy games, sharing most of its gameplay with prior titles in the series. However, as opposed to the numerous civilizations that are present in Age of Empires which differ in statistics, tech tree availability and a few unique units and upgrades, Age of Mythology has three factions which differ visually and functionally in their entirety – the Greek, the Egyptians, and the Norse. Each civilization has a different economic model, a different tech tree and unit roster, a different play style, and a different way to acquire favor from their gods.

Other than introducing a 3D engine, the main feature that Age of Mythology brings are myth units and heroes, as well as choosing gods to worship. Gods are split to major and minor ones – major gods act as subfactions (not unlike “countries” in Command & Conquer: Red Alert 2) which have their own bonuses and abilities, and each major god has a selection of two minor gods for each age transition. Each minor god brings their own unique units, upgrades and god ability, and only one can be chosen per age. …

Three Kingdoms – Fate of the Dragon

Description

Three Kingdoms: Fate of the Dragon (or simply Fate of the Dragon for short in the U.S. version) is a video game developed by Overmax Studios in 2001 for the PC. It is based on the historical background of the epic 14th century novel Romance of the Three Kingdoms by Luo Guanzhong.

As one of the three Warlords of the Kingdoms, in 184 AD China, the player must build their own kingdom, develop new technologies and create mighty armies to conquer the other Warlords and ultimately take control of the Three Kingdoms and reunify China.

Fate of the Dragon is a real-time strategy game very similar in format to that of the Age of Empires series, developed by Ensemble Studios, in which the user takes on the role of a character, namely Liu Bei, Sun Quan and Cao Cao from one of the Three Kingdoms and controls their kingdom through such means as pointing and clicking on certain parts of the map to decide what to do. The player is tasked with collecting various resources and building a standing army in order to protect their borders and defeat the other kingdoms in the game. …

Empire Earth

Description

Age of Empires is set in the past, Command & Conquer explores the future, but up to now there was no real-time strategy game that covered the whole breadth of human history. Empire Earth fills this gap and lets you wage war with everything from prehistoric stone thrower up to futuristic battle-mechs.

Empire Earth’s mastermind Rick Goodman was lead designer of the original Age of Empires. Similarities are thus hardly surprising; in fact, his new game can be considered a 3D version of its predecessor. Despite the graphical leap, the game’s look and feel are very familiar – AoE fans will feel perfectly at home. The perspective is fixed in an isometric view, camera management is not required. In your quest to crush the opposition, you build settlements, collect five resource types, recruit troops (land, sea, air) and, well, fight battles. Unit improvements are no longer researched in buildings, but can be bought at once for each unit type. For example, you can increase your tanks’ hit points, attack value, armor, speed and range separately — for a price. It’s your choice whether to spend your income on a huge army, or on an advanced one. Throughout the campaign, you also earn civilization points for heroic deeds; you can spend these on general unit improvements, e.g. reducing your archers building time by 30%, or making your citizens 20% faster. …

Empire Earth II

Description

Empire Earth II is Mad Doc Software’s sequel to Gamespy.com’s 2001 “PC Game of the Year,” Empire Earth. With the whole course of human history as a backdrop, Empire Earth II pairs in-depth RTS strategy with a variety of unique features designed to assist newcomers to the genre.

Mad Doc has added multiple innovations to RTS gameplay. To maintain control over their economy quickly and efficiently, a player has the option to use a revolutionary citizen manager, which issues orders to their citizens through an intuitive full screen map. The Picture-in-Picture display is a separate on-screen window that allows the player to keep tabs on multiple locations all over the map. Mad Doc also introduced the Crown system, which gives a temporary (but valuable) bonus to that player who excels in imperialism, economic growth, or military power. …

Dune 2000

Description

The planet Arrakis (also known as Dune for its sandy landscape) is the only place in the known universe where Melange (more commonly known as the Spice) can be found. The Spice is the basis of interstellar travel and thus the standard of the Imperial economy. To increase productivity, The Padishah Emperor has invited three powerful Houses (Harkonnen, Atreides and Ordos) to compete against one another economically and bring up spice production. Competition among these houses begins peacefully but soon turns ugly as they battle each other with armed troops, advanced weaponry, and spies. The planet itself is also hostile, with dangerous sandworms inhabiting the spice fields.

Dune II is often considered the first mainstream modern real-time strategy game and established many conventions of the genre. Even though set in Frank Herbert’s famous Dune universe, the game is only loosely connected to the plot of any of the books or the films based from them. Controlling either of the three Houses, the player must fight a number of battles against the other Houses. In the early levels, the goal is simply to earn a certain number of credits, while in the later missions, all enemies must be destroyed. …

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