Strategy

Cossacks II – Napoleonic Wars

Description

The sequel to Cossacks, Cossacks 2: Napoleonic Wars is set in the 18th–19th century and involves Europe and parts of Africa. Surprisingly it has little to do with Napoleon. You can play as six nations, all of which have their own units and available tactics (the British can use congreve rockets, the Egyptians can use Taureg mercenaries, etc). There are over 140 different unit types available.

Some of the changes from the original Cossacks are that the economic and empire-building parts of the game have been de-emphasised and combat is given a higher priority. Also, there’s the inclusion of factors such as morale and fatigue. If your troops are exhausted and you force them to fight a battle, they’ll have weak morale and will probably break ranks and run after suffering a few casualties. Terrain also has a big impact, trees will shield your men against bullets and shrapnel and if your men are firing from a hill they’ll receive an attack bonus.

There’s a campaign mode, a series of pre-set battles, a Conquer Europe mode, and the traditional start-from-scratch mode in the original Cossacks. …

Cossacks – European Wars

Description

Cossacks European Wars is a real time strategy (RTS) wargame based in the 17th and 18th Centuries. Emphasis is placed on historical accuracy, and an excellent manual and on disc manual accompanies the game.

Using a fixed isometric view, you build towns and fortresses and deploy your troops and cavalry in the usual RTS manner. There is resource management in the form of chopping wood, fishing and mining.

Although entitled Cossacks… the game actually allows you to play under the flag of a wide range of European nations. Each having its own building designs, separate troops and specialist troops and weapons.

Naval battles are included as are invasions via ships across oceans and wide rivers. …

Age of Wonders II – The Wizard’s Throne

Description

Age of Wonders II: The Wizard’s Throne is about a young wizard named “Merlin”. The world is unbalanced, and Merlin must fight against other powerful wizards to gain control of all the different Spheres of magic to bring back the balance.

This game is the sequel to the original Age of Wonders, released in 1999. It is a turn based strategy game, and is more like Master of Magic than Heroes of Might and Magic. Some new features in the game are the “Pioneer,” which lets the player to build new cities, and the “Teleportation Gate” that allows units to teleport to any friendly city.

Age of Wonders II: The Wizard’s Throne is focused on magic. The leader is a powerful wizard, and for the most part of the game he stays in his “Wizard Tower,” a powerful structure built in cities. This wizard has a certain range, or “Domain,” in which he can cast his spells. To aid him are individual heroes, which can carry items and gain experience. There is also a wide variety of units to choose from, including the “Glutton” that can swallow his enemies whole, and the pretty “Nymph” that seduces her enemies. …

Age of Wonders – Shadow Magic

Description

Age of Wonders: Shadow Magic is a stand-alone sequel to Age of Wonders II: The Wizard’s Throne. Like its predecessors, it’s all about turn-based strategy in a fantasy world.

In the campaign, a corrupt new empire led by the wizard Phobius, has launched an aggressive assault on the ancient races and all things magic. Meanwhile, an even greater evil in the form of hellish demons, breeds within its shadows. The wizard Merlin has been captured by the demons, but can still communicate with his old wizard friends. The player is cast as these wizards as they fight the human empire and the demons.

The main character is the Wizard, who most of the time stays in his wizard tower casting spells in his domain. He researches new spells and abilities and becomes more and more powerful as the game moves on.

One unique feature is the Simultaneous turns mode, where all players move their units at the same time. For those that like it old-school there’s still a Classic turns mode. …

Age of Wonders

Description

Age of Wonders is a turn-based strategy game set in a fantasy scenario. The campaign can be played on two sides and tells a tale how the humans come to a new land and destabilized the peace between the races, throwing the land into war. The game also features several stand-alone scenarios. There is an extensive diplomatic matrix which structures the relationships between the 12 races and their respective leaders. There are global-spells which can be cast on the strategic map, outside of tactical combat.

Creatures can move around without being led by a hero, so the map eventually crawls with all sorts of strange beings. Neutral forces are not always static, most of them move around and sometimes attack the 12 races. The automatic tactical-combat mode shows a somewhat detailed overview of the combat simulation: it is a worthwhile substitute for impatient gamers, especially in multiplayer encounters.

As in Heroes of Might and Magic III: The Restoration of Erathia and Master of Magic, heroes are very important. They reach new levels of skill and power with experience and can be equipped with artifacts. But they do have limitations that usually do not allow a solitary hero to overrun a city-garrison all by himself. …

Blitzkrieg Anthology

Description

Blitzkrieg is a real-time strategy game with three campaigns during World War 2. During the campaigns the player keeps its core army of tanks and guns. In the missions there are additionally units provided by the game, including infantry and air units. There is a description of all units in the game, even if the units cannot be commanded by the player. The three campaigns are:

Allies (US, UK, French) fighting in Europe and Africa
German fighting in Europe, Africa and Russia
Soviet Union fighting in Russia and afterwards in Europe
The campaigns include historical battles like the battle of Kursk and optional bonus missions, which can be played to:

Get experience for the profile of the player to increase the rank of the profile. A higher rank leads to a larger core army.
Get experience for the units in the core army, so that the units become deadlier.
Exchange weapons to newer types.
During a mission the losses are never replaced, losses in the core army are replaced after missions. For the repairing and rearming of units depots have to be conquered, where the service trucks load their resources. All depots have unlimited resources. …

Blitzkrieg 2 Anthology

Description

As its predecessor, Blitzkrieg, Blitzkrieg 2 is a real-time strategy game set during World War 2 featuring three campaigns. Typical for the Blitzkrieg series is that no base building or resource gathering is required. The player starts a mission with some core units, with which he should accomplish the given goals. During the missions, additional backup troops can be called in.

The three campaigns are: * USA’s war in the Pacific

– Germany fighting in Europe and North Africa
– Soviet Union defending the homeland

Compared to the first part, the game engine is upgraded, allowing for full 3D, and there are more units, over 250. The game also contains a unit database, providing information on all these units, of which there exists an online version on the official website. …

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