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True Crime – New York City

Description

Marcus Reed is a gangster turned cop who is out to clean the streets of New York. Marcus joins the Organized Crime Division of the NYPD with the intent to rid the city of crime and violence. Hoping to make a name for himself after his mentor is shot down, Marcus goes after the top crime syndicates of the city.

Besides having to do this, Marcus is a street-level cop. He is responsible for anything from stopping street fights to stopping gang wars to defusing bombs! Not only this, he can frisk people on the street for contraband, can do trunk searches on cars, as well as issue tickets to speeders.

But if Marcus is gonna do all those things, he’s gonna do it his way. Need some cash? Marcus isn’t opposed to a bit of extortion from the local pharmacy. Need some way to stabilize your career after that rampage last week? Plant some evidence on a guy and bring him in. No one will know. Pistols not cutting it for you? The gun stores sell police officers anything, from M4s to flamethrowers to RPGs. …

True Crime – Streets of LA

Description

Nick Kang is a young Chinese-American detective who has been suspended from the Los Angeles Police Department due to his extreme methods of policing and his ability to cause massive amounts of damage to property. However, Wanda Parks, the Chief of the E.O.D (Elite Operations Division), requires Nick’s assistance in a case that involves attacks on various venues in the Chinatown district. At first Nick is reluctant to help, preferring the vigilante life and focusing on avenging his father’s death. However, he eventually agrees to conduct the investigation, on one condition: he must do it his way.

True Crime: Streets of LA is a free-roaming driving and action game similar in concept to Grand Theft Auto III. The game’s structure is mission-based; most of the missions are dictated by the story and initiate following a cutscene that advances it. Failing a mission still allows the player to continue playing through the chapter and undertake subsequent missions; in some cases this will lead to branching paths and optional missions. However, in order to complete the whole chapter the player must eventually succeed in all the main missions.

Nick can hijack any car on the street (usually with little to no repercussions) and freely drive through the 240 square miles of Los Angeles. Nick is capable of firing his weapon when driving; in an open top vehicle, it is possible to aim anywhere. The player can also opt for exploring the city on foot. Nick will be frequently contacted by other police officers and informed about various street crimes. He can then fight perpetrators, arrest them, knock them unconscious, or kill them to deal with these crimes. …

Twisted Metal 2

Description

Twisted Metal 2 (known as Twisted Metal: World Tour in Europe and Twisted Metal EX in Japan) is the second and most successful game in the vehicular combat series, Twisted Metal. It was developed by the game studio SingleTrac, published by Sony, and released in 1996 for PlayStation and Microsoft Windows.

The Microsoft Windows version features slightly cut-down graphics compared to the PlayStation version but doesn’t require a 3D accelerator video card. It also features multiplayer mode over a modem line or Internet.

Two years after its release, Twisted Metal 2 was re-released as a PlayStation Greatest Hits game, however under the developer 989 Studios instead of SingleTrac. It was also released for download in Japan and North America on the PlayStation Network in 2007.

In concept, Twisted Metal 2 is a demolition derby which permits the usage of ballistic projectiles. Players choose a vehicle and an arena—or a series of arenas in the story mode—to engage in battle with opposing drivers. A variety of weapons are obtainable by pick-ups scattered throughout the stage. The objective of the game is to be the last remaining player. Two player duel mode makes a return from the first Twisted Metal, and a co-operative mode allows players to fight through tournament mode with a teammate. However, there is no ending if the game is completed in co-operative mode. …

Tarzan

Description

Disney’s Tarzan (also known as Tarzan Action Game) is an action platformer video game developed by Eurocom and published by Sony Computer Entertainment for the PlayStation in 1999 based on the Disney animated film Tarzan. Konami published the game for its Japanese release. It was also released for PC systems in 1999 and for the Nintendo 64 in 2000. A variant of the game for the Game Boy Color was developed by Digital Eclipse and released in 1999.

The player takes control of the eponymous Tarzan, an orphan child who was adopted and raised by gorillas. At the beginning of the game Tarzan is still a young kid who has to learn different skills from the gorillas such as climbing trees, swinging down branches or fighting small but aggressive wild animals. He eventually grows up to be a strong and skilled man who must defend himself and his fellow animal brothers’ home, the jungle, from hunters led by the evil Clayton.

Disney’s Tarzan is a 2.5D side-scrolling platformer, with gameplay taking place on a two-dimensional plane but featuring three-dimensional models and environments. The player controls the eponymous character of Tarzan, both as a child and as an adult, though 14 different levels.[2] Along with running and jumping through levels, Tarzan is able to slam the ground in order to break open certain objects, as well as revealing hidden items and secret areas. Tarzan’s main method of attacking enemies is by throwing assorted fruits, which can be thrown both overhand and underhand for varying throwing distances and come in 4 different levels of power marked by their colors. A knife can also be found in certain levels and used as a close-combat weapon, and certain other weapons, such as a spear and a parasol, are exclusively used in specific levels. Tarzan’s health status is represented by a life bar that depletes as he is harmed by enemies and other hazards. The health bar can be refilled by collecting bananas, which are hidden in banana trees and other areas throughout levels. …

Tomb Raider II

Description

The story of Tomb Raider II surrounds the mythical “Dagger of Xian”, a weapon which was used by an Emperor of China to command his army. By plunging the weapon into its owner’s heart, the weapon has the power to turn its bearer into a dragon. The last battle fought with the Dagger ended when the warrior monks of Tibet removed the knife from the Emperor. The Dagger was returned to its resting place within the Great Wall.

In the present day, near the remains of the Great Wall, Lara Croft investigates the legend of the Dagger. She is attacked by a thug who claims to work for Marco Bartoli, a Venetian Mafia leader who has an obsession with the ancient lore. After travelling to Venice, Lara makes her way through Bartoli’s hideout and an opera house where Bartoli’s men are plotting a heist. Lara follows Bartoli aboard his aeroplane, but she is knocked unconscious.

The plane lands at an oil platform. The cult of Xian have killed the rig’s staff and are carrying out excavations on a sunken ship called the Maria Doria, a luxury ocean liner which was owned by Marco’s father. When Lara regains consciousness, she retrieves her weapons and makes her way through the oil rig. She learns from an imprisoned Tibetan monk, Brother Chan, that the shipwreck carries an ancient Tibetan artifact called the Seraph. Lara dives alongside a submersible, arrives at the shipwreck, and retrieves the Seraph. …

Tomb Raider (1996)

Description

Archaeologist-adventurer Lara Croft is approached by Larson, who is working for the wealthy businesswoman Jacqueline Natla. Natla hires Lara to find a mysterious artefact known as the Scion in the tomb of Qualopec—a ruler of Atlantis—within the mountains of Peru. After recovering the Scion from Qualopec’s tomb, Lara is confronted by Larson, who reveals that she is holding a piece of the artefact and Natla has sent Pierre Dupont to retrieve the other pieces. Breaking into Natla’s offices to find out Pierre’s whereabouts, Lara discovers a medieval monk’s journal revealing that the next Scion piece is buried beneath an ancient monastery of St. Francis’ Folly.

Navigating the monastery, Lara finds the tomb of Tihocan, another ruler of Atlantis. There, Lara confronts Pierre and recovers the second piece of the Scion. After joining both pieces of the Scion, Lara sees a vision which reveals that the third and final piece of the Scion was hidden in Egypt after the third Atlantean ruler—the traitor who used the artefact to create a breed of mutants—was captured by Tihocan and Qualopec. Making her way through Egypt to the lost city of Khamoon, Lara kills Larson and recovers the third Scion piece. Emerging from the caves, Lara is ambushed by Natla, who takes the Scion. …

Tomb Raider III

Description

A corporation called RX Tech excavates the crash site of a meteorite that impacted on Antarctica millions of years ago and finds strange Rapa Nui-like statues alongside the grave of one of HMS Beagle’s sailors. Meanwhile, archaeologist-adventurer Lara Croft is searching for an artefact known as the Infada Stone in the ruins of an ancient Indian Hindu temple once inhabited by the Infada tribe. After taking the artefact from a researcher working for RX Tech, Lara is approached by RX Tech scientist Dr. Willard, who explains that Polynesians came across a meteorite crater in Antarctica thousands of years ago and found that it held incredible power. Using rock from the meteorite, they crafted four crystalline artefacts, one of which is the Infada Stone. They fled Antarctica for unknown reasons, but in the 19th century, a group of sailors travelling with Charles Darwin came to Antarctica and rediscovered the artefacts. The four artefacts were distributed across the globe. Dr. Willard has been able to track the artefacts by using the diary of one of the sailors. Lara agrees to help him find the other three.

Travelling to a South Pacific island, Lara encounters a wounded soldier who gives her hints about the existence of a powerful deity. While pursuing the deity, Lara learns that one of Darwin’s sailors brought one of the artefacts to the island. She infiltrates a temple and defeats the deity, who has immense power granted by the second artefact, the Ora Dagger. In London, Lara searches for the third artefact, the Eye of Isis, now in the possession of Sophia Leigh, the head of a cosmetics corporation. Lara learns that the corporation has performed experiments on humans in order to achieve immortality and eternal youth for Sophia’s personal gain. Lara confronts Sophia in her office and ultimately obtains the artefact. In Nevada, Lara makes her way through a desert canyon and tries to enter Area 51, where the fourth artefact, Element 115, is located in an alien spacecraft guarded by the US government. She is taken prisoner after her attempted break-in fails. Freeing herself, she escapes the security compound and stows away in a truck to Area 51, where she obtains the artefact. …

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